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VALUE CARD GAME

The value card game is played with the objective of identifying the core beliefs that are currently seen in the functioning of any knowledge institution. It helps you come up with future values that need to be considered towards bringing about a preferable future. The game is collaborative and focuses on the collective values of knowledge institutions. 

It is played in small groups of 3-4 members. The card deck consists of 29 cards - 28 value cards and 1 joker card. Each card (shown below) represents a value and contains its definition. The joker card is used to add any missing values to the deck. The downloadable version of the card game can be found at the end of this page. 

Value Cards Game.png

HOW TO PLAY? 

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STEP 1

Deal: Divide yourselves into groups of 3 or 4. Separate the Joker card from the pile and shuffle the 28 value cards in each group. Deal 3 cards to each person in a group and place the rest of the cards as a pile facing down. Each group must use a different card deck.

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STEP 2

Round 1: The first-round centers on the current values of the knowledge institution. The game starts when the first player draws a card from the pile. The player compares the drawn card with each of the 3 cards on hand.

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  • If the value given in the drawn card is more reflected in the current status of the knowledge institution than any of the 3 cards on hand, replace the drawn card with least reflected card on hand. Discard the card by placing it on the table with face open. 

  • If the value given in the drawn card is not currently reflected in the knowledge institution more than any of the 3 cards on hand, discard it as it is with the face open. 

  • The next player then draws the card from the pile and the game goes on. 

  • Once there are discarded cards (faced up), the player can choose to use their turn to replace one of their cards with an open card if the open card's value is more reflected in the current environment, instead of drawing a new card from the pile.  

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Once all the cards from the pile are drawn, and each open card has been checked, each player can finalize their 3 top values of the knowledge institution currently. While finalizing, if you feel that there is a missing value which is important, there is an option to use the joker card replacing one of your chosen cards.  
 
Finally, all the players in a group will discuss between them and come up with 3 collective values from the cards they have individually chosen. These 3 values will be the top 3 current collective values practiced in the knowledge institutions. 

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STEP 3

Round 2: This round will follow the same process as the previous round did, but the current values are replaced by future values. Each player should concentrate on choosing their 3 most important values that the knowledge institution should stand for in the future. After the cards are played and individual future values are chosen, the teams discuss again to come up with the top 3 collective values that should be practiced in knowledge institutions of the future. 

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STEP 4

Round 3: This is an optional round. This round gives the room for the players to be creative and show their values through a research collage. Each group will use their future values to form the collage to represent their preferable future with these values in action. Along with the research collage, each group should also come with a "Vision Statement". Finally, each group can present their ideas to the rest of the audience. The template for the research collage can be found in the last page of the downloadable version.

What are the current and future values of your community? Did you find something interesting worth sharing with the HvA2030 community?

Tell us about your experience playing the game in the comment section below.  

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